PS4, Xbox One

After what can only be described as an multiplayer launch, developer Sledgehammer Games has released a brand-new patch for your child, in what would be one of the last patches for a short time.

Every player’s Headquarters be populated. While the space was full of players in the first few hours of launching, it was created a single-player just experience to be able to help take the strain off the game’s servers. Sledgehammer Games affirmed that players would be able to combine Headquarters again, that was taken offline also. This type of repetition won’t occur. Also, players can access the space by clicking on a pub in the game’s menu.

In addition to this, a number of bugs have been fixed, including out of map exploits on black screens, maps, and more.

The upgrade ought to be available right now on PlayStation 4 and Xbox One, while PC players will need to wait until a subsequent date.   Call of Duty: WWII was officially published on November 3, 2017, and is available on PlayStation 4, Xbox One, and Windows PC. You can check out the Entire list of patch notes below:


  • XB1 and PS4 crash fixes
  • Server/connectivity improvements
  • Fixed an issue preventing users from entering neighborhood drama match if booting game with no internet connection
  • Fixed an issue of players being kicked to ghost lobby then start screen with “Lost connection to host” message after Public matches
  • Fixed an issue of showing black screen when host leaves match
  • Fixed an issue where players That Are not the host see black and screen and no AAR between matches
  • General Leaderboard fixes and improvements
  • Fixed an Dilemma of 2XP not being granted when indicated, sometimes granted 3XP
  • Fixed HQ progression exploits
  • Fixed an issue preventing Scorestreak Training from functioning due to Custom Match settings applied prior
  • Fixed an issue user from backing out into HQ if user accepts an invite to a lobby while in Scorestreak Training
  • Fixed map exploits on Pointe du Hoc, USS Texas, London Docks, and Flak Tower
  • Fixed an issue allowing “snaking” exploits
  • Fixed one-way smoke screen issue
  • Paratroopers in HC modes now have HC health, not normal Wellness
  • Fixed the Dilemma of granting free Flamethrower with partial fuel if another Flamethrower is equipped already
  • Fixed S&D issue where players are stuck when planting the Bomb after tossing a Molotov
  • Fixed an issue when party leader changes game mode, members are taken to a ghost lobby
  • Fixed an issue where when party leader leaves lobby before user loads out of match, users enter a ghost lobby
  • Fixed an issue where if party leader leaves in middle of match without bringing the rest of the party, shows that party leader is still there
  • General party improvements, including crash fixes, connectivity fixes, and access to HQ after a match
  • Fixed firing range issue causing continuous emoting
  • Fixed not allowing players who have Prestiged to accept, complete, or turn in Orders and Contracts
  • Fixed an issue not rewarding completed Mastery Challenges
  • Fixed an issue not tracking Division Skill Challenge progression in War Mode matches
  • Fixed Weekly Order issue not registering Hill Taker win
  • Fixed Daily Order Breathing Fire issue not tracking progress
  • Fixed an issue not properly tracking Panzerschreck Challenge, preventing players from receiving snow camo unlock
  • Fixed Zombies issue preventing players from earning supply drops
  • Various MP and Zombies splitscreen improvements
  • Cinematics resolution fixes on enhanced consoles
  • Fixed an issue pushing update to stats before AAR has been displayed (no more lost/unviewed stats)
  • Fixed an issue showing incorrect leaderboard data
  • Fixed an issue where changing character’s face and equipping Division uniform displays previous character face and kicks player out of the menu
  • Fixed an issue causing Headquarters death, weapon, and division stats to be logged in the Combat Record
  • Various UI improvements (Contains Order/Challenge completion instructions)


  • BAR nerfed to include more recoil
  • Reticle unlock repair to get STG-44 reflex sight
  • Custom reticle fixes such as scopes of Kar98K and Lee Enfield


  • Primed Fundamental Coaching nerf
  • Fixed postponed beginning of GameBattles matches
  • Increased GameBattles Hardpoint time limitation from 5 min to 10 min
  • Other general GameBattles improvements


  • Fixed Campaign issue inducing user to Shed development and re-lock assignments when selecting New Game from the menu

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