There are few horror games as cerebral and poignant as Frictional Games’ 2015 surprise strike, SOMA. A terrifying romp through surroundings turns hellscape, since the title investigates consciousness, “ fortune, and artificial intelligence,” so to speak. And while some people find horror games and stealth gameplay an obstacle for entrance, programmer Frictional Games made an announcement earlier this month which they’re bringing an Safe Mode to improve the gameplay experience of SOMA for its upcoming Xbox One launch and PC.
However, what is the “Safe Mode? However, unlike that mod, players are not only going to be impervious to departure, but the actual AI for the enemies are altered. Frictional is pivoting the gameplay to not feel like a “God-mode,” but to instead bring a new experience depending on the enemies’ mythos.
With this in mind, players can expect all the puzzles and mining locations. The one distinction is that you necessitates sneaking around — the bane of gameplay mechanics for lots of folks. You’ll also be able to completely investigate the depths of the sea.
Even better, this manner won’t be locked in as a PC and Xbox One exclusive. Instead, the mode will be added at no cost in an update in “ on PlayStation 4 approximately two months ” — February 2018.
Lately, Frictional mentioned that they were ripped when they first introduced SOMA whether to incorporate a no-death mode. However, they didn’t want to divide the encounter given they hadn’t even had the AI to encourage the mode.
As mentioned above, SOMA originally launched on September 22, 2015 for PC and is presently accessible for PS4. The game launches on Xbox One tomorrow, packed together with the Safe Mode (also readily available for PC in precisely the identical time).