PC, PS4, Xbox One

On the weekend, Hi-Rez Expo 2018 gave a whole lot of news about the future of the programmer’s lots of IPs such as  Paladins: Champions of the Realm and   SMITE.   On Friday, Hi-Rez Studios released a brand new video showcasing how the audio for those studios’ games is designed and conceptualized.

In the video we get the Opportunity to go hands free Chris Rickwood, the Audio Director supporting  SMITE, as well as Gregory Allen, the Audio Director supporting  Paladins.   Both directors talk a great deal about the thought process they have when producing the sounds and theme for every one of the exceptional characters that look within their games. You may take a look at the video for yourself down below.

There has been a whole lot of news which has come out of Hi-Rez Expo around the weekend as well. First, a new protagonist, game style, map, and more are being inserted into   Paladins sometime next week on the PC version of the game and a little later for different platforms. What’s more, the game will be receiving a new  Battle Royale game style in the kind of Paladins: Battlegrounds. In the end, a brand new enthusiast and a revamped map have been added to  SMITE around PC in the forthcoming weeks, as of now there hasn’t ever been some mention of a console launch.

Should you’re interested in trying out both titles, they’re available at the moment on PS4, Xbox One, PC, and Mac.

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