Since the announcement of Monster Hunter World, many asked a interface to Nintendo Switch, however according to Capcom President and Chief Operating Officer Haruhiro Tsujimoto it would be problematic, as he said in an interview released this afternoon by Toyo Keizai Online.
Tsujimoto-san clarifies that the game was designed for home consoles and PC because there are limits to what mobile consoles can display, along with the programmers desired to create a game that went straight back into the drawing board using state-of-the-art technology, responding to the expectations of gamers.
This enabled developers to flaunt a ecology, also it’s players have an element that’s been welcomed positively by players.
Asked about the possibility of creating for Nintendo Switch, Tsujimoto-san acknowledged that there is such a demand, which explains why the publication already established Monster Hunter XX about the Switch. However, considering “different states,” it would be tricky to port Monster Hunter World into Nintendo Switch. The Switch is different from other home console equally in characteristics and user base.
Every console has its own attributes, and Tsujimoto-san asserts that Capcom’s programmers will need to create software that matches them. The way to do accommodate Capcom’s franchises to the Switch, such as Monster Hunter, is a question which is going to be researched for your future.
Lately, Tsujimoto-san was asked regarding the technology and budget gap against leading programmers. He explained that a bid to catch up with tech in the future must be made by Capcom. The most crucial factor isn’t the tech itself, but producing games which make the most of it. The goal is to earn a planning effort to produce games whicht seen in other publishers’ lineups.
In addition to that, Capcom intends to utilize data gathered from clients. In the age where sales of games in the stores were the focus, method of listening into the consumers were restricted, but now the web allows to get a lot of info.
Monster Hunter World is now available for PS4 and Xbox One, using a PC version coming later this year in the fall.
If you wish to find out more about the game, you can read our overview. Earlier last week, we all learned the game’s prices have currently passed six million globally, and we have an updated schedule for event and challenge quests.