On Monday, the Switch variant of RiME will probably be getting its latest upgrade.
The changes come in the form of improvements. RiME’s texture quality is going to be improved in certain areas as well as overall picture resolution. Shadow caliber has been enhanced with the player’s opinion space. Additional the game’s FPS was stabilized. You can have a look at the collection of patch notes beneath.
- Improved visual fidelity, bloom and post-processing
- Sharpened image resolution
- Introduction Cinematics visually enhanced
- Fixed possible stage exploits that will enable players to skip parts of the stages
- Improved texture quality in particular regions
- Enhanced view space
- Fixed an problem with foliage density, shadows, and leave distances
- Updated texture mipmaps for your Fox
- Improved global mipmaps
- Increased shadow distance and excellent
- Fixed examples of foliage pops
- Stabilized FPS
- Optimized the Boys cape and hair physics
- Rebuilt streaming volumes
- Fixed a problem that allowed you to see outside the map in later stages.
- Upgraded lighting to stop sifting through
- Updated the quality of trees from earlier phases where they’d display poorly.
The developer mentioned that because these fixes and improvements are coming into the Switch version of RiME after than anticipated, they’ll be offering players that own their other name, Dreadnought, the opportunity to redeem a few in-game goodies. The developer doesn’t mention whether or not this deal is exclusive for those who bought the Switch variant. If you email firstname.lastname@example.org using the subject line “RiME Switch Dreadnought Bundle,” you’ll get a ton of goodies in this game.
You may take a look at some screenshots down under comparing version 1.0.1 to version 1.0.2 on the Switch. RiME can be found right now on Switch, PS4, Xbox One, and PC. I received the opportunity to review the Switch version of RiME, and as the initial grade of the interface didn’t bother me all that much, I nevertheless found it to be a rewarding experience.