Xbox One

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Surprisingly, its sounds like a new Intellivision console is forthcoming shortly. Intellivision Entertainment announced today that they will be releasing a brand new video game console centered on “easy, cheap, family members, and enjoyable ” in the future. That being said, details about the console, including its title, are currently scarce, although Intellivision Entertainment is
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A little over two weeks after launching, Rare now released the first significant content update to Sea of Thieves that’s named The Hungering Deep. The launching of The Hungering Deep contrasts with Rare’s weekly programmer upgrade video series and because you may have guessed, now ’s event concentrates entirely on the new add-on.  Sea of Thieves Executive Producer Joe
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In case Stardew Valley is your Harvest Moon of Cartoon games, Moonlighter are sort of like the Rune Factory. Digital Sun has done a excellent job blending the game’s two main mechanisms so that ever gets boring. You play with Moonlighter as a young man named Will, who inherits a family store known as Moonlighter. Conveniently , the shop is located
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It’s been awhile since the Lego game dedicated to this DC Comics license was released. Since last week, developer TT Games, Lego, and other connected Twitter accounts are teasing another entry with the phrase “chaos is forthcoming ” providing the impression this may concentrate on the villains of the well-known world. Today, a teaser for
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Storyline Team published a launching trailer for its upcoming third-person horror name Crying is not Enough. The single-player title is anticipated to launch on PC following month, then later ported to Xbox One along with PS4. Protagonist Jacob Helten finds himself searching for his missing wife who inexplicably disappeared once she recovered in a car crash.
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First and foremostwe get to see various battle mechanics, starting with the “Hero Combo” that could be executed with one button. The number of strikes varies by personality. Guard-disabling attacks let you push beyond an enemy guard, but they are slower. Each character can use three “personal” skills triggered by several combinations of button and